
Mobile App for Creators
REC Philly is a creative coworking hub in Philadelphia with over 1,000 members. Previously, all studio bookings were handled manually through a single front desk coordinator, causing overbooking, long wait times, and missed opportunities for creators to connect.
I designed the UX for a mobile app that lets members book rooms, make payments, and connect with other creatives — replacing a manual process that funneled every request through a single coordinator.

Working within a brief defined by the project lead, I owned the UX design end-to-end. My contribution covered information architecture, all wireframes and user flows, the design system, and high-fidelity prototypes. Product requirements and project scope were set before I joined; the structural and interaction design was mine to define.
REC Philly runs on a membership and room booking model — bookings are revenue. The phone-based system created three compounding business problems:
The design goal wasn't just to make booking easier — it was to remove the operational constraint capping how many bookings the space could handle, and to close the gap between available inventory and realized revenue.
REC Philly managed room bookings through phone calls with one front desk coordinator. This led to several issues:
I designed a self-serve mobile app for REC members, replacing the phone-based process and adding key community features.
I mapped the current and ideal user experience to identify gaps and streamline the structure. This became the foundation for the app's navigation and core feature set.

The redesigned structure gives members a clear path to book, pay, and connect — with fewer steps and no front desk dependency.

A prioritized feature map of all core user stories, used to align the team on scope before design began.

I designed clear, intuitive user flows for the core actions members needed most: booking a room, joining the community, and purchasing a membership. Each flow focused on reducing friction and helping users reach their goal in just a few steps.
This was the most frequent task for members, so I focused on speed and clarity. The goal was to let users quickly see available spaces, apply filters, and confirm their booking with minimal effort.
Members wanted more ways to connect and collaborate. I created a flow that made it easy to browse member profiles, explore jobs, and reach out to others.
Guests could explore the app, but full access required a membership. I designed this flow to clearly explain benefits, offer different plans, and guide users through onboarding.
Before jumping into high-fidelity design, I created wireframes to define layout, content structure, and flow logic. These helped me quickly test ideas and collaborate with the team before polishing the UI.
I designed this flow to minimize friction. Key elements include space filters, availability preview, time slot selection, and booking confirmation.

The goal here was to help creatives find each other by interest, skill, or availability. I focused on profile cards, search filters, and connection actions.

This onboarding path was designed for first-time users — either signing up as a guest or activating a membership with a referral.

The final UI brings REC's bold creative energy into a simple, mobile-first experience. I focused on clarity, ease of use, and consistency — especially across high-traffic screens like booking and membership.
Designed for speed and clarity. Users can filter spaces, see live availability, and book in just a few taps.

Helps creatives discover and connect with each other. Clean layout, visual hierarchy, and simple actions.

Turn guests into members with a smooth plan comparison and payment flow.

I built an interactive high-fidelity prototype focused on three core user flows: booking a room, exploring the community, and purchasing a membership. Rather than remote feedback alone, I visited REC in person to observe how the space actually operated.
I met with Scarlett, the front desk coordinator who handled all bookings manually, to walk through the prototype in context — watching where it fit naturally into her workflow and where it created friction. This on-site session shaped several decisions that a survey or remote test would have missed.

Before this app, every booking for a 1,000-member community ran through a single coordinator. The design removes that bottleneck entirely — members can check availability, book, and pay without any staff involvement.
Testing with Scarlett produced two specific design changes: clearer time slot visibility (a friction point she caught immediately in walkthrough), and the Scarlett chatbot — modeled on her communication style — so the app retained the warmth members expected from interacting with her in person.
The designs were reviewed and accepted by the REC Philly team and handed off for development.

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